Fashion company makes amends for Pope-imam ‘kissing’ ad *First video game about Jesus launches on Facebook

May 18, 2012 by  
Filed under newsletter-world

Vatican City, May 15, 2012: An Italian fashion company has settled a legal conflict with the Vatican, which arose in 2011 after an ad campaign that featured digitally manipulated images of the Pope kissing a Muslim cleric.

In the wake of the legal challenge to its ads, Vatican spokesman Father Federico Lombardi said the Benetton Group now recognizes “that the Pope’s image must be respected.”

A recent declaration by the fashion company, acknowledged by the Holy See Press Office on May 15, reaffirmed its “regret for having offended His Holiness Benedict XVI and believers” with its “UNHATE” advertisements, which portrayed kisses between religious and political leaders.

One of these doctored images, featuring Pope Benedict and Egyptian imam Ahmed el Tayyeb, was displayed in print and other media – including a large banner near the Vatican – in November 2011. It was withdrawn from publications after an initial apology by Benetton the same month.

Tuesday’s announcement from the Holy See marks the resolution of the legal conflict that continued after the withdrawal, as the Vatican sought to prevent further distribution of the image and ensure Benetton’s respect for the Pope’s reputation in the future.

In its communique, the Benetton Group assured the Vatican that “all photographic images of the Holy Father have been retracted from commercial distribution.”

The company also promised not to use the Pope’s image without permission, and to invest resources in stopping any “further use of the image by third parties on internet sites and in other places.”

While the Vatican did not seek any financial compensation for damages, Fr. Lombardi noted that a form of “moral compensation” was requested. The Benetton Group has made an “an act of generosity, (which is) effective even if limited, toward one of the Church’s charitable activities.”

– cna/ewtn news

First video game about Jesus launches on Facebook

 

Denver, May 16, 2012: On the heels of its widely-popular “The Journey of Moses” Facebook game, Lightside Games is venturing into historic territory by creating the first-ever video game based on the life of Jesus.

“There’s stories that need to be told in games,” Brent Dusing told CNA May 9, “and there’s not a lot of games where you can do really good, positive things from a Christian stand point,” 

Dusing, the founder and CEO of the Mountain View, Calif.-based Lightside Games, said that the new game, “The Journey of Jesus: The Calling,” will give people an opportunity to experience the life of Jesus firsthand.

The company’s first game on the life of Moses has had great success, registering over 2 million players.

“The feedback has really been phenomenal. I just think there’s a lot of people who are really hungry for this, that’s what our players tell us,” Dusing said.

And he hopes that the new game on the life of Jesus will bring the Gospel to those who might not otherwise be exposed to it.

“For a lot of our players, this is the only chance they’ll have to hear this message,” Dusing said. “We know for some of them, it’ll be the only chance they have to see this story.”

The game follows the life of Christ during his public ministry from the point of view of a character whose name is pulled from the user’s Facebook profile. Players collect items and trade them with their Facebook friends to progress through Christ’s mission.

While his original game allowed the user to play as Moses, the “Journey of Jesus” allows the player to “connect with the real human emotional elements” by playing and interacting with Jesus as themselves.

Although the game is meant to be entertaining, Dusing said he drew the storyline from the Bible to make sure the message is accurate.

By completing a series of tasks and challenges while interacting with the Apostles, other players and Christ, the user is able to witness Christ’s public ministry and participate in his mission.

While the game can be played for free, there is an option to purchase materials to complete the game more quickly. Funds from some specially designated items will be donated to Compassion International, a Christian non-profit group dedicated to providing aid for underprivileged children worldwide.

The game is expected to become as popular as the Moses original, which is currently played by users on every continent except Antarctica, and is available in English, Spanish, French, German and Portuguese.

– cna

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